When spawning at a gate, MSFS2024 will force the avatar to spawn under the aircraft. This is out of our control but will only happen once, before the normal spawn point (standing in the cockpit) is used.
Example of the first spawn location:
Camera Clipping
The camera-clipping plane is very short in FS2024 walkaround, and makes it possible to see through objects when very close to them - there is no way for us to influence or improve this, and requires an update from Microsoft to the core simulator, with a more conservative clipping value.
Example of the camera clipping:
If you haven't specifically bound keys for walkaround, you must ensure you're using the Keyboard 2024 Transversal keyboard preset in the MSFS Controls menu, otherwise you won't be able to enter/exit walkaround, and move around.
